Clerebold Marleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue leather gloves, a blue jacket, and tight pants. His silver hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Bellfounder in town.
History: Born in the south to a Bellfounder, Clerebold learned a great deal about his father's area of expertise. He worked as a nervous Bellfounder and found it very stressful. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Draconic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Moss agate (6 gp). Golden pearl (50 gp).
Balimaar Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky green painted plate armor. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Brewer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: To be a Brewer again; and wants to work out more often
Ideals: Athletic. Flaws: Racist. Bonds: Job, Poor, Immigrant. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30000 sp. Golden yellow topaz (500 gp). Azurite (16 gp). Coral (140 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.
Chad Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear black clothing when he does not wear armor. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Chad's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 6000 sp. 1 Minor magic item.
Manfred Byron, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: A powerful necromancer made him what he is. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Professionalism, Fighting. Bonds: Mentor, Military. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 86 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 6000 sp. Eye agate (16 gp). Red-brown spinel (60 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.
Tim Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He has a moderate pudge and is not very fit. His silver hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with poetry.
History: Tim was raised in a hard working conservative environment. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Job, Adventurer. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!