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Advanced [show]


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: Trey hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor, Enemies. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Trey Thorpe, Male Human Warrior 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 12000 sp. Deep blue spinel (1100 gp). White pearl (100 gp). Jet (100 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Roger Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his scimitar. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. He worked as a nervous Sage and found it very stressful. He now owns his own business.

Motivation: He is greedy; and further expansion of business

Ideals: Optimist. Bonds: Immigrant, Job, Rich. Occupation: Sage

Voice: Whispers

Attributes [hide]

Roger Wentworth, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Stealth +0, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp.


Social Check DCs


Randal Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has shaved his head bald. He has brown eyes and a black hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Bonds: Military, Adventurer, Rich. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Randal Tewksbury, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)4 (-3) 11 (+0)13 (+1)
Skills Nature -1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 pp.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed, Impulsive, Insane. Bonds: Mentor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Godfrey Yeardley, Male Human Monk 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 110 pp.


Social Check DCs


Peter Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a simple green robe with blue stripes complete with hood. He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Peter Eastoft, Male Human Aristocrat 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30000 cp. Iolite (40 gp). Red spinel (70 gp). Tiger eye turquoise (16 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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