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NPC Generator

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Advanced [show]


Heward Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a tan suit, black shirt, and red tie. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Gifted. Flaws: Ugly, Sensitive. Bonds: In love. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Heward Lindsey, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Frederick Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green cloak. His blonde hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His father raised him in a mountain cabin. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Frederick Tickle, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Scribe uniform. He wears a small hat to cover his moderate length auburn hair. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Diggory was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist, Extrovert. Bonds: Job, Attractive, Adventurer. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Diggory Colby, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 20 pp.


Social Check DCs


William Brent, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is singed and shortened. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

William Brent, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)6 (-2) 18 (+4)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His blonde hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has achieved small success as a Locksmith.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Halsey, Male Human Warlock 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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