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NPC Generator

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Advanced [show]


Frederick Digby, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Tanner does, he is not a threatening figure. His white hair is lengthy. His face is scarred and worn.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.

History: Born to a Adventurer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Frederick Digby, Male Human Barbarian 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Fiery yellow corundum (1300 gp). Aquamarine (300 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. This amber eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Entrepeneur. Flaws: Disease, Insomniac. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Don Wentworth, Male Human Monk 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1100 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Black velvet mask with numerous citrines (130 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Marshal, but he got bored and became a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Job. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Wentworth, Male Human Rogue 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp. Blue quartz (5 gp).


Social Check DCs


Dustin Norton, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a tan suit, blue shirt, and green tie, he is not a threatening figure. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Sage profession.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new bookbinder responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Job, Mentor, Family. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Norton, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Golden pearl (40 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Tiger eye turquoise (10 gp). 1 Climber’s kit. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Hubert Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. He has moderate length blonde hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his brother

Ideals: Professionalism. Flaws: Ugly, Mundane, Greedy. Bonds: Rich, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Hubert Kenley, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40000 cp.


Social Check DCs

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