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Advanced [show]


Simon Shelley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His moppish brown hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Roofer profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Terse, Disease. Bonds: Attractive, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Simon Shelley, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 16 (+3)6 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing colorful clothing, dressed as a Blacksmith. He has a hunchback. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His eyes are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Peter Marlee, Male Human Paladin 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and is wearing a perfectly clean shirt and pair of pants. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard was born with his father's beautiful face. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Family. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Gerard Rayden, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 12000 cp. 4 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Impulsive, Hedonist, Greedy. Bonds: Family. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Randal Remington, Male Human Warlock 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)8 (-1) 12 (+1)7 (-2)
Skills Deception +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (12 gp).


Social Check DCs


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Mortician, who enjoyed hunting, Shane was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Insomniac, Depressed. Bonds: Attractive, Rich, Nature. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Shane Willoughby, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Brown-green garnet (70 gp). Pink pearl (70 gp). 1 Masterwork manacles. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs

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