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Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His chestnut hair is singed and shortened. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with a lost civilization.

History: Born in the north to a Stableman, Dustin learned a great deal about his mother's area of expertise. He married young, but lost his spouse to dire rats. He struck the Stableman job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer, Job. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Dustin Wakefield, Male Human Wizard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Odo Clayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His silver hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He is a Deep Scion in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Map Maker.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Odo Clayden, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Blyth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a violet tunic with pastel highlights, and long brown pants that bunch up around his shoes. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Clerebold Blyth, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)4 (-3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Garfield, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears just a tan suit. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Odo was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and to be a roofer again

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Odo Garfield, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a grey coat with black slacks. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Gunter Atterton, Male Human Druid 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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