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Advanced [show]


Solomon Holton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Solomon hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Adventurer, Family. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Solomon Holton, Male Human Commoner 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is knotted and matted. His eyes are amber and catlike.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of western immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Geoffrey Morton, Male Human Monk 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 17 (+3)5 (-3)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anthony was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he has a crush on the local glassblower

Ideals: Persistence. Flaws: Greedy, PTSD. Bonds: Attractive, Has a crush. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Anthony Wentworth, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Blue quartz (8 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long white beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Manfred studied abroad. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Manfred Berkeley, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp.


Social Check DCs


Everard Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Everard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic, Racist. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Everard Langdon, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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