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NPC Generator

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Advanced [show]


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to cover his moderate length auburn hair. His hazel unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Disease, Addict. Bonds: Rich, Has a crush, Adventurer. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Lewis Shelly, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. Moss agate (14 gp). Sardonyx (70 gp). Jet (50 gp).


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is dressed in a clean red cloak covering his clean studded leather. He has done his best to style his golden hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Glassblower like his father before him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Shy, Racist. Bonds: Rich, Has a crush, Job. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Kyle Ramsay, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Fiery yellow corundum (800 gp). Deep green spinel (140 gp). Red spinel (140 gp). 3 Antitoxin. 7 Acid flasks.


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His moppish brown hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: In love. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Simon Hamilton, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Red spinel (140 gp). Tourmaline (140 gp). Golden yellow topaz (300 gp).


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Guy studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he wants revenge against orcs

Ideals: Disciplined, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Guy Clare, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Redfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Born to a Sailor, his mother struggled to pay the bills. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Flaws: Disease. Bonds: Military, Poor, In love, Adventurer. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Manfred Redfield, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 10000 cp. Moonstone (20 gp). Golden yellow topaz (1200 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs

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