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Advanced [show]


Anthony Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His brown hair is greasy and uncared for. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly, Cynical, Impulsive. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Anthony Snowdon, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Emerald (600 gp). Alexandrite (1100 gp). Rhodochrosite (6 gp). Aquamarine (1100 gp).


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Barber does. He wears his auburn hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Barber and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Flaws: Shy, Insane. Bonds: Job, Religious, Rich. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Arnold Browning, Male Human Warlock 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Citrine (40 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Crown-heir, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Poor. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Drogo Colby, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Guy Milton, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2200 sp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Wymar Clare, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east, but his parents moved at a very young age to the north. A freak accident while working with his Stylist mother left him crippled. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Disease, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Clare, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp.


Social Check DCs

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