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Advanced [show]


Dean Springfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Dean Springfield, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Joker, Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Ralf Allerton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


William Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is brown, silky, and of moderate length. He has violet eyes.

Personality: Eccentric and domineering, William will drive conversation. He feeds upon the attention of others.

History: William lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family, Debt. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

William Tatum, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He carries a battered shield and tarnished warhammer as well. He has a long golden beard with little hanging trinkets. His violet unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: The child of a Dyer, who enjoyed hunting, Thomas was taken on many hunting expeditions. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease, Shy, Impulsive. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Thomas Birkenhead, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He sports a long brown beard, and similarly colored long hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Military, Immigrant, Mentor. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Peter Churchill, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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