Theodoric Altham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses like a well dressed Farmer does. His tied-back hair is brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Farmer.
Motivation: He is unsatisfied with his job.
Ideals: Passionate. Flaws: Hedonist, Disease. Bonds: Job, Mentor. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item.
Kody Reid, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear grey clothing when he does not wear armor. His long brown hair reaches down to his waist. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1800 sp. Deep blue spinel (900 gp).
Lewis Mori, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He wears a broad hat to cover his moderate length golden hair. He has gleaming, smiling brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Armorer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: To be a Mortician again; and sabotage a competitor
Ideals: Athletic, Philantrophist. Bonds: Guardian, Job. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 cp. 1 Banded mail.
Hugh Ridley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side, and he perpetually has his bastard sword ready. He keeps his brown hair in a flapper bob. His violet eyes are passionate and lively.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Glassblower profession.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Bonds: Job, Nature, Poor, Enemies. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (600 gp).
Roland Palomarez, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a faded coat and loose pants complete with broad hat. He has styled his silver hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Roland took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He wants to get laid; and wants to have a good time and be beloved
Ideals: Professionalism, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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