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NPC Generator

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Advanced [show]


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel clothing when he does not wear armor. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Joker, Justice. Bonds: Adventurer, Family, In love. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Carlton, Male Human Adept 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1600 gp.


Social Check DCs


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. With a patchy red beard and wild red hair. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and nothing but the best is good enough for him

Ideals: Disciplined, Fighting, Impeccable. Bonds: Rich, In love, Has a crush. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Tickle, Male Human Wizard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 7 (-2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Goblin, Celestial, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 300 gp. Amber (60 gp). Sard (60 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Shipley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has chestnut hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Beggar, who enjoyed hunting, Henry was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Nature, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Henry Shipley, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Nicholas Riley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. His eyes are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Disciplined. Bonds: Religious, Immigrant, Adventurer. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Nicholas Riley, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man is generally well dressed albeit a few years behind the times. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Rolf Marlowe, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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