Richard Shirley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Joker, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Nature. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Dustin Kimberley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.
History: Dustin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, Impulsive, Secretive. Bonds: Job. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Anthony Perry, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears grey painted combat armor at almost all times, and his gloved hand is found clutching a hammer. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Star ruby (700 gp). Golden pearl (70 gp).
Clerebold Clare, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. His skin is fair and his fingers are delicate and long. His small hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp.
Tim Tyndall, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!