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NPC Generator

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Advanced [show]


Kyle Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Kyle was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Cynical, Secretive. Bonds: Adventurer, Attractive. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Trollope, Male Human Bard 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. Amber (90 gp). Black pearl (1400 gp). Jade (90 gp).


Social Check DCs


Drogo Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy, Hedonist, Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Langston, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His head has been shaved. He has violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Terse, Antagonistic. Bonds: Adventurer, Poor. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Godfrey Gresham, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 12 (+1)6 (-2)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Sutton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is tall, broad shouldered and powerfully built. He wears a broad hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Military, Rich. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Jocelyn Sutton, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 5000 cp.


Social Check DCs


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: Godfrey was born the youngest of three triplets. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Disciplined, Professionalism, Fighting. Flaws: Insane. Bonds: Family. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Godfrey Milton, Male Human Cleric 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)19 (+4)
Skills Athletics +2, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp. Sard (50 gp). Malachite (6 gp). Red-brown spinel (80 gp). Star ruby (1100 gp).


Social Check DCs

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