Raymond Langston, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: Raymond was born in the north. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1200 gp. Star rose quartz (30 gp). Coral (160 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (800 gp). Sard (30 gp). Blue star sapphire (800 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad England, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has styled his silver hair well, parting it to the right. His eyes, though not visible through his cowl, are violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Chad studied abroad. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Goblin, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 4000 sp. Sardonyx (70 gp). Silver pearl (40 gp). Golden yellow topaz (700 gp). Emerald (1600 gp).
Diggory Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his violet robe. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Diggory hails from a village terrorized by gnolls. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Carpenter.
Motivation: To reunite with his old friends.
Bonds: Religious, Adventurer, Enemies, Job. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Trym Bing, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is dressed in earthy colors with a blue and grey handkerchief worn on his left side, and his gloved hand is found clutching a bow. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trym was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence, Logical. Flaws: Insane, Depressed. Bonds: Military. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2600 sp. Black pearl (400 gp). Moonstone (40 gp).
Clerebold Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. His chestnut hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and regain custody of his daughter
Ideals: Joker, Gifted, Logical. Bonds: Family, Job. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 11000 sp.
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