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NPC Generator

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Advanced [show]


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Spy and found it very stressful. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Mentor, Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Henry Barlow, Male Human Rogue 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Davenport, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Rhodochrosite (11 gp). Black pearl (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Solomon Allerton, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kody Sharps, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a brown and red robe with the hood down, he is not a threatening figure. His hair is auburn and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Kody Sharps, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Rose (20 gp).


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. His golden hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Philantrophist, Athletic. Bonds: Military. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Gerard Hastings, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Red-brown spinel (110 gp). Alexandrite (700 gp).


Social Check DCs

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