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Advanced [show]


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a moderate pudge and is not very fit. His red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Huckabee, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Alexandre Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears baggy green pantaloons and a black scarf. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Family, Slave. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Alexandre Crawford, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was raised in a desert tribe. A gifted student he started as a Beggar, but he got bored and became a Actor. He struck the Actor job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Job. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Tim Garrick, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Woods, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature, Rich. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Bertram Woods, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy violet pantaloons and a grey scarf. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Drogo was raised in a hard working conservative environment. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Sensitive. Bonds: Job, Nature, Has a crush. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Drogo Nash, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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