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NPC Generator

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Advanced [show]


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His brown hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Arnold was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Optimist, Impeccable. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Royal, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Tourmaline (90 gp). Sardonyx (50 gp). Obsidian (6 gp).


Social Check DCs


Dean Cotton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, green, dusty cloak, and a wedding ring on his right hand. He has brown hair. He has brown eyes and a green hat with a pastel feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Jeweler, Dean learned a great deal about his mother's area of expertise. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy. Bonds: In love, Job, Enemies. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Cotton, Male Human Cleric 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 800 gp.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. His thin eyebrows rest above his beady amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Sellsword, Arnold learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Chatham, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He is baby faced.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Military. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Tewksbury, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Richard Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey, dusty cloak. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: He was born in a small mountains village. A gifted student he started as a Cook, but he got bored and became a Locksmith. He became a Locksmith soon after.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Graeme, Male Human Ranger 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 5 (-3)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Star rose quartz (40 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Sardonyx (40 gp).


Social Check DCs

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