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NPC Generator

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Advanced [show]


Clerebold Yorke, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a white costume with the symbols of the sun god on his torso. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Brewer, but he got bored and became a Engraver. He then took over the family business and is one of the better Engraver for hire.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Job, Enemies. Occupation: Engraver

Voice: German accent

Attributes [hide]

Clerebold Yorke, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Atterton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. With a patchy red beard and wild red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and to unite with his brother

Bonds: Attractive, Job, Family, Mentor, Poor. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Atterton, Male Human Cleric 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1400 gp. Black opal (1300 gp). Onyx (70 gp).


Social Check DCs


Everard Brixton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white armored body suit, with a simple black line shooting up and back down. His white hair is braided into rings. His eyes are a pleasant gray.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Everard Brixton, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Star rose quartz (50 gp).


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Shoemaker business at a young age. A gifted student he started as a Courier, but he got bored and became a Shoemaker. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Gerard Whitby, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)17 (+3) 19 (+4)8 (-1)
Skills Intimidation +2, Medicine +7
Senses Passive Perception 14
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 800 gp. Red-brown spinel (150 gp). Golden yellow topaz (1600 gp). Blue sapphire (900 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black armored body suit, with a simple violet line shooting up and back down. His hair is blonde and curly. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Don Pickering, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)6 (-2) 18 (+4)12 (+1)
Skills History +1, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs

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