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NPC Generator

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Advanced [show]


Alex Peyton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a faded coat and loose pants complete with top hat. His right hand appears badly burned and disfigured. He is bald on top and has large golden tufts of hair around his ears. His amber eyes peer out from beneath his top black hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Alex Peyton, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Stealth +7
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp. Golden yellow topaz (1500 gp). Black pearl (1500 gp). Red spinel (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Athletic. Bonds: Rich, Family, Job. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Van Es, Male Human Druid 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs


Simon Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is golden. He has blue eyes and a black hat with a brown feather.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is harsh and unforgiving.

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Rich, Enemies, Nature, Attractive. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Simon Blakely, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hubert Elton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Dilettante, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Poor. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Hubert Elton, Male Human Ranger 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 8 (-1)17 (+3)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (700 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his ceremonial dagger. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic, Pacifist. Flaws: Insane, Mundane. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Diggory Haley, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 14 (+2)15 (+2)
Skills Nature +6, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Druidic, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Zircon (40 gp). Hematite (16 gp).


Social Check DCs

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