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Advanced [show]


Alex Preston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the east. A gifted student he started as a Soapmaker, but he got bored and became a Brewer. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Preston, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Solid gold idol (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Charles Asheton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 6 (-2)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. Tiger eye turquoise (14 gp).


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and blue robe with the hood down. His brown hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Jeweler profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear.

Flaws: Sensitive, Disease, Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

William Barton, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 19 (+4)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Anselm Shipley, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Military, Has a crush. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Anselm Shipley, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)5 (-3) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and yellow robe with the hood down. He keeps his chestnut hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Ruler, Gomory learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is unsatisfied with his job

Flaws: Terse, Impulsive. Bonds: Job, Military. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Gomory Bradly, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 2 Antitoxin.


Social Check DCs

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