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NPC Generator

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Advanced [show]


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long brown hair kept up in a rat tail. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Metallic Dragon in disguise. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Marston, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He has styled his white hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bernard was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Impulsive, Secretive. Bonds: Job. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Bernard Milton, Male Human Rogue 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)7 (-2) 16 (+3)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 pp. 1 Full Plate.


Social Check DCs


Trym Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Rich, Immigrant. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Trym Wakefield, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, and he perpetually has his mace ready. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gerard Cumberbatch, Male Human Expert 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 90 pp. Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. His silver hair is thinning but still full. His eyes are gray and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: To be a Doctor again; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Rich, Military. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Don Vance, Male Human Sorcerer 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 20000 cp. Rhodochrosite (13 gp). Aquamarine (700 gp). Star rose quartz (40 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs

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