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NPC Generator

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Advanced [show]


Gunter Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His eyes are blue and catlike.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Rich. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Gunter Harlow, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. A roughly beaten golden orb (50 gp).


Social Check DCs


Dean Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes. His hair is short and blonde. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Rich, Guardian, Nature, Adventurer. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Halsey, Male Human Expert 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Golden yellow topaz (400 gp).


Social Check DCs


William Stapleton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His brown hair is braided into rings. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal writing training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Philantrophist, Artistic. Flaws: Selfish, Impulsive. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

William Stapleton, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green tunic with violet highlights, and long red pants that bunch up around his shoes. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Bonds: Adventurer, Mentor, Nature. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Gerard Lindsey, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Minor magic item.


Social Check DCs


Randal Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is braided into rings. His blue eyes dart from person to person.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. He has worked as a Junk Dealer like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Randal Hamilton, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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