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Advanced [show]


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He wears his golden hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Rich, Slave, Military, Adventurer, Religious. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Gerald Skelton, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Terran, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Sard (20 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Courier, but he was a colossal failure. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Ainsley, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 6 (-2)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Terran, Orc, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: Just what you see.


Social Check DCs


Raymond Rutland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He uses money and sex appeal to get what he needs; and he is wracked by social anxiety

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Rich, Job, Attractive. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Raymond Rutland, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 500 sp.


Social Check DCs


Manfred Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to unite with his sister

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Manfred Stapleton, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, and he perpetually has his kukri ready. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Opinionated. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Gerald Copeland, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Holy water. 3 Antitoxin.


Social Check DCs

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