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NPC Generator

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Advanced [show]


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright white suits and hats. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Weld, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 8 (-1)6 (-2) 7 (-2)17 (+3)
Skills Acrobatics -1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. Moonstone (50 gp). Blue star sapphire (700 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He wears his brown hair up. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Disciplined, Artistic, Gifted. Flaws: Ugly. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Hallewell, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He wears his blonde hair down. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Odo Landon, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 8000 sp. Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Don Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Glassblower, Don learned a great deal about his mother's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Glassblower. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: PTSD. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Don Stratford, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green leather gloves, a green jacket, and tight pants. His red hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Hugh Tickle, Male Human Warrior 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 7 (-2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 4000 sp. Red spinel (140 gp). Rock crystal (60 gp). Lapis lazuli (15 gp). Amber (140 gp).


Social Check DCs

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