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NPC Generator

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Advanced [show]


Theobald Tickle, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and he perpetually has his falchion ready. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Gifted from a young age, Theobald studied abroad. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Adventurer, Nature, Family. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Theobald Tickle, Male Human Warrior 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)17 (+3) 13 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: Gomory was born the youngest of three triplets. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Gomory Sutherland, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (15 gp). Tourmaline (90 gp). Pink pearl (90 gp). Rhodochrosite (15 gp). 1 Minor magic item.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with Stetson hat. His hair is chestnut and curly. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Chad Hornsby, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)10 (+0) 11 (+0)4 (-3)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2

Possessions: 20 pp. Iolite (80 gp).


Social Check DCs


Heward Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His moppish chestnut hair is in a traditional bowl cut. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of dire rats once and for all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Poor, Enemies. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Heward Ainsworth, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)5 (-3) 12 (+1)10 (+0)
Skills Performance +2, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 900 sp.


Social Check DCs


Simon Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Nature, Family. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Simon Westcott, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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