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NPC Generator

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Advanced [show]


Odo Thorpe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His auburn hair is matted, messy, and big. He has gleaming, smiling violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Odo Thorpe, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Upton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. His moppish red hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Sensitive. Bonds: Job, In love. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Drogo Upton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 4 Antitoxin.


Social Check DCs


Frederick Dalton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a black and green handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, PTSD, Mundane. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Frederick Dalton, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 13000 cp. Violet garnet (200 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Miles Hadlee, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Miles was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Athletic. Bonds: Attractive, Family, Job, Military. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Miles Hadlee, Male Human Wizard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large black mantle and cape that has been intricately interwoven into his violet robe. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Enemies, Religious. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Charles Barlow, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 4 (-3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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