Charles Langdon, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting black shirt and pants. His red hair is still thick. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Trym Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He sports tan clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His red hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Slave, Immigrant. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Sardonyx (60 gp). Peridot (60 gp). Silver pearl (120 gp).
Clerebold Westbrook, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His chestnut hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great joy in being the best Bather in town.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Blyth, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and human compassion
Flaws: Cynical, Racist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Eye agate (14 gp).
Drogo Hayden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Drogo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Flaws: Insane, Racist. Bonds: Adventurer, Job, Immigrant. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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