Charles Clayton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears black painted combat armor at almost all times. He has a small bristly mustache and wavy red hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: To protect his home; and he'd like to take his coworkers down a peg
Bonds: Guardian, Job, Adventurer. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Tourmaline (100 gp). Banded agate (7 gp).
Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Healer business at a young age. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Healer.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Ugly, Depressed, Shy. Bonds: Rich, Job. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Jeweled electrum ring (2000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Rylan, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a faded coat and loose pants complete with feathered hat. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Theobald studied abroad. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Aldous Hayley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are hazel and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Flaws: Antagonistic, Disease. Bonds: Religious, Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 30000 cp.
Adelard Oakley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Seamstress does. He wears his blonde hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business.
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Attractive, Mentor. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
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