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Advanced [show]


Kody Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his scythe ready. His brown hair is heavily combed to the left. His gray unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kody was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Military, Family. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Clapham, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Star rose quartz (60 gp).


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His auburn hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Robert Haley, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Anthony Melancon, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he dresses like a well dressed Fletcher does. He has a small bristly mustache and wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: He got into the Fletcher business at a young age. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Emotional, Insomniac. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Anthony Melancon, Male Human Barbarian 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Cooper, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Patrick Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Impeccable, Logical. Bonds: Adventurer, Religious, Family. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Patrick Hayden, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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