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NPC Generator

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Advanced [show]


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man usually wears his black robe and has his halberd always slung over his shoulder. His blonde hair is cut short. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Joker, Philantrophist. Bonds: Adventurer, Nature. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Odo Tatum, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his blue robe and has his nunchaku always slung over his shoulder. His silver hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and to reunite with his absent mother

Flaws: Sensitive, Shy. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Gerard Chester, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Conrad Beckwith, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Human people.

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Conrad Beckwith, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp.


Social Check DCs


Hubert Astley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Optimist, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Hubert Astley, Male Human Ranger 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Dean Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his silver hair down. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Slave. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Dean Blakeley, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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