Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and is typically in his Interpreter uniform. His left leg appears badly burned and disfigured. With a patchy golden beard and wild golden hair. His eyes are likewise green.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Logical. Flaws: Lazy. Bonds: Job, Family. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Auran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Guard for hire.
Motivation: He is unsatisfied with his job; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Rich, Job. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Alexandre Denholm, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He has brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 8 years old his parents immigrated from the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Flaws: Shy, Impulsive, PTSD. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Wymar Milton, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and blonde. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: Born in the south to a Layabout, Wymar learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Layabout for hire.
Motivation: To clean up the streets; and to protect his home
Flaws: Antagonistic, Selfish. Bonds: Job, Family, Guardian. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp. Tiger eye turquoise (11 gp). Banded agate (11 gp).
Peter Marley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His black hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
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