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Advanced [show]


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Stylist father left him crippled. He has never given up on his music dream.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Artistic. Flaws: Mundane, Disease, Impulsive. Bonds: Enemies. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Ralf Royston, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy chestnut beard and wild chestnut hair. This violet eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the west. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Mitchell, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). 1 Average lock. 1 Healer’s kit.


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His brown hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Gunter Hadley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Bonds: Poor, Religious, Slave. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Nibley, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Carlisle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Adelard was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Rich, Job, Family, Adventurer. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Adelard Carlisle, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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