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NPC Generator

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Advanced [show]


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trym was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive, Has a crush. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Trym Warwick, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)18 (+4) 12 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Dustin Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Religious. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Shelley, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Nicholas Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Military. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Dudley, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 18 (+4)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 23000 cp.


Social Check DCs


Roland Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miller mother left him crippled. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Roland Abram, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 4000 sp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Chad Lindsay, Male Human Bard 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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