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NPC Generator

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Advanced [show]


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely green suit with violet socks and a vest with buckled shoes. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Assassin, Kody learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Job. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Kody Willoughby, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Aldous Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan deerstalker hat and tan clothes. He has a long white beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: This man loves writing and to teach people writing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: Aldous was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Aldous Altham, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Hale, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Blue quartz (11 gp). Banded agate (11 gp).


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He wears a feathered hat to cover his moderate length blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. In his 14th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of goblins

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Enemies. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Don Kenley, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 600 gp. Old masterpiece painting (1000 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Kelsey, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a simple yellow robe with blue stripes complete with hood. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Disciplined, Entrepeneur, Logical. Bonds: In love, Poor. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Randal Kelsey, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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