Conrad Conway, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 10)
Armor Class 14
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1100 gp.
Hunter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He is portly but not overly obese. His tied-back hair is blonde. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Hunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp.
Gomory Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt, and he perpetually has his shortbow ready. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Joker, Justice, Gifted. Bonds: Poor. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. Hematite (4 gp).
Clerebold Gracey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying brother.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Family, Nature, Rich. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. Gold music box (1000 gp).
Cory Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His blonde hair is greasy and uncared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Family. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Healer’s kit. 1 Small steel mirror.
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