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NPC Generator

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Advanced [show]


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. His red hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: Gerard hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Gerard Tattersall, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Aquamarine (300 gp). Banded agate (6 gp). Black pearl (300 gp).


Social Check DCs


Balimaar Clinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown painted combat armor at almost all times. His blonde hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. Balimaar was born on a far northern forest where he grew up under the tutelage of his father, an expert Layabout. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Balimaar Clinton, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


John Fulton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He has golden hair. He has a dull look in his amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and he's in love

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Slave, Has a crush. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

John Fulton, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. 1 Everburning torch. 4 Alchemist’s fire. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he tends to wear a large black jacket. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Sellsword; and to get a good night's sleep

Ideals: Pacifist. Flaws: Terse, Insomniac. Bonds: Rich, Has a crush. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Carlton, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black shirt with thin white vertical stripes and brown pants. His black hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Rich, Military. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Quinton, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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