Anselm Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered falchion and tarnished greatsword as well. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Military, Family. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Gunter Garfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Terse. Bonds: Poor, Attractive, Religious. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1300 sp. Malachite (12 gp). Onyx (40 gp). Zircon (40 gp). 4 Smokesticks. 4 Acid flasks. 1 Tanglefoot bags.
Odo Compton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Persistence, Professionalism. Bonds: Attractive, Nature, Family. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 4 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. White pearl (120 gp). Bloodstone (30 gp). Violet garnet (600 gp).
Alex Stanley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with broad hat. His brown hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Sapphire pendant on gold chain (1900 gp). Brass mug with jade inlays (600 gp).
Solomon Spalding, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and sports grey clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. With bright silver hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Performer.
Motivation: Expand his business; and to be a sage again
Flaws: Selfish. Bonds: Job, Military, Attractive. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
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