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Advanced [show]


Gilbert Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is physically well-built. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Attractive, Poor, Family. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Gilbert Garrick, Male Human Druid 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 160 pp. Iolite (80 gp). Freshwater pearl (6 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great joy in being the best Hunter in town.

History: Born in the south to a Hunter, Kyle learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Kyle Norton, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 13000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze, he is not a threatening figure. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Extrovert, Gifted. Bonds: Rich, Slave, Military. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Winchester, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 8 (-1)18 (+4)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Fearful, Greedy. Bonds: Rich, Nature, Adventurer. Occupation: Scribe

Voice: German accent

Attributes [hide]

Gilbert Colton, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)15 (+2) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Star rose quartz (20 gp).


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He got into the Adventurer business at a young age. He worked as a nervous Adventurer and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Gomory Atterton, Male Human Adept 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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