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NPC Generator

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Advanced [show]


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. His hair is brown and very short. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the west. There was a wharf not far from home where he often wandered off to fish. He became a Barber soon after.

Motivation: He has passion for adventuring and risk; and to be a animal trainer again

Ideals: Philantrophist. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Adelard Spalding, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black cloak. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Servant job and began his own company from there.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Tindall, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Hugh Quinton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Hugh Quinton, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Miles was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to raise his children well

Flaws: Depressed, Forgetful. Bonds: Job, Slave, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Miles Acton, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black costume with the symbols of the sun god on his torso. He has chestnut hair. His amber eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: Anselm was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and wants to raise his children well

Ideals: Disciplined, Persistence, Entrepeneur. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Anselm Marlowe, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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