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NPC Generator

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Advanced [show]


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, black, dusty cloak. He is an epitome of beauty. His red hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Tim Wentworth, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Snape, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Professionalism, Gifted. Flaws: Fearful. Bonds: Military. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

William Snape, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Hadley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His silver hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy, Secretive. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Geoffrey Hadley, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Giant, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Painter uniform. His hair is short and brown. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Ruler again; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Nature, Attractive. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Lance Barlow, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)15 (+2) 11 (+0)12 (+1)
Skills History +4
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a black and blue robe with the hood down. His long auburn hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion.

Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Marleigh, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 17 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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