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NPC Generator

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Advanced [show]


Diggory Stafford, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Diggory hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has drifted from career to career and currently works as a Barkeep.

Motivation: Expand his business.

Flaws: Depressed, Secretive. Bonds: Enemies, Job. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Stafford, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Navigator. His white hair has been sun bleached extensively. His ears are large.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Godfrey Mori, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Miles Weston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Ploughman, marred by beers. His auburn hair is unkempt and raggedy. He has hazel eyes and a white hat with a red feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world.

Ideals: Passionate. Flaws: Ugly, Impulsive, Secretive. Bonds: Poor, Job. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Miles Weston, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 8 Acid flasks.


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a small bristly mustache and wavy auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Sellsword business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Sellsword like his mother before him.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Heward Vance, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Clerebold Anderton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His white hair is heavily combed to the left. This hazel eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Extrovert. Bonds: Poor, Military. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Anderton, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp. Hematite (7 gp). Black opal (1500 gp). Rose (30 gp). Emerald (1500 gp).


Social Check DCs

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