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Advanced [show]


Trym Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south. Trym was born on a far southern forest where he grew up under the tutelage of his father, an expert Cartwright. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Flaws: Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Trym Hartford, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs


Anthony Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large grey jacket. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying brother.

Motivation: Human compassion; and he feels threatened by others

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Anthony Richie, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His red hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Architect, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Actor soon after.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, Racist. Bonds: Poor. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Adelard Tindall, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp.


Social Check DCs


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan costume with the symbols of the four houses of cards on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Guardian, Adventurer. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Norman Wade, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He has done his best to style his red hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Hedonist, Addict. Bonds: Rich. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Charles Graham, Male Human Adept 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. Chalcedony (80 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs

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