Randal Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. He has moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Randal studied abroad. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 700 gp.
Peter Oakley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting, Entrepeneur. Flaws: Shy. Bonds: Religious. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Ralf Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with feathered hat. He has wavy brown hair. His eyes are likewise violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the large cave and found the beat up shortspear and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: He wants to get laid; and he has a crush on the local baker
Ideals: Gifted, Philantrophist. Bonds: Religious, Nature, Has a crush. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. 1 Good lock. 1 Silk rope. 1 Bullseye lantern.
Gerald Stanford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head. With a patchy brown beard and wild brown hair. He has blue eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Bonds: Attractive, Enemies, In love, Military, Adventurer. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item.
Alex Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and black pants, and carries shortbows. With a patchy auburn beard and wild auburn hair. His fierce hazel eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Alex studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He now owns his own business.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Opinionated, Logical, Gifted. Bonds: Job. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 pp. Chalcedony (20 gp). Rock crystal (20 gp). Black opal (900 gp).
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