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NPC Generator

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Advanced [show]


Trey Webley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large white jacket. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Ugly, Racist, Insane, Fearful. Bonds: Nature, Military. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Trey Webley, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Richard Alby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Alby, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 20 pp. Peridot (20 gp). Golden yellow topaz (900 gp). Rock crystal (20 gp). Jasper (20 gp).


Social Check DCs


Simon Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy grey suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Simon Radcliffe, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs


Drogo Weld, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the left. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Weld, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 cp. Rhodochrosite (10 gp). White pearl (80 gp). 1 Minor magic item.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His hair is cut close to his head. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Detective profession.

History: A powerful brothel owner made him what he is. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Job, Mentor, Adventurer. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Fidget, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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