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Advanced [show]


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has a slight overbite and is overall scrawny. With a patchy red beard and wild red hair. His brown unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Wymar Clapham, Male Human Warrior 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Embroidered and bejeweled glove (1000 gp). 1 Climber’s kit.


Social Check DCs


Reynard Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish auburn hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Logical, Impeccable. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Reynard Tatum, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 100 gp. 3 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is kept up in a ponytail inside a Stetson hat. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Wymar hails from a village terrorized by orcs. His childhood dream was to be a Server, but he was a colossal failure. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Server again.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Wymar Cooper, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Guy Harlan, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He sports a long blonde beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: PTSD, Mundane. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Harlan, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp. Freshwater pearl (9 gp). White opal (500 gp). Violet garnet (200 gp).


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown shirt with thin black vertical stripes and tan pants. His long white hair reaches down to his waist. He has blue eyes and a brown hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Nature, Military. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Theobald Altham, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Blue star sapphire (1100 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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