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NPC Generator

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Advanced [show]


Drogo Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his auburn hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Shy. Bonds: Rich, Family, Mentor, In love. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Blackwood, Male Human Ranger 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs


Trey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a brown deerstalker hat and brown clothes. He carries with him a set of greatswords on his belt, each one with a opal on the hilt. With bright silver hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Merchant, Trey learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Trey Trowbridge, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white armored body suit, with a simple black line shooting up and back down. He has a small bristly mustache and wavy black hair. His eyes are gray and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Adventurer, In love. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Charles Denholm, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Dayton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin violet vertical stripes and grey pants. His hair is red and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Mentor, Military, Rich. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Percival Dayton, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp. Banded agate (10 gp).


Social Check DCs


Aldous Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: He was born in a small plains village. His arcane abilities were realized during a raid on his village. He has worked as a Hunter like his father before him.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Bonds: Nature, Job, Slave. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Aldous Garrick, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Brown-green garnet (80 gp). Emerald (800 gp). Bloodstone (50 gp).


Social Check DCs

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