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NPC Generator

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Advanced [show]


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. He wears his black hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ernest was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Justice, Philantrophist. Bonds: Attractive, Slave, Nature, Has a crush. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Ernest Halsey, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)16 (+3) 9 (-1)10 (+0)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Banded agate (5 gp). Star rose quartz (50 gp). Freshwater pearl (5 gp).


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is singed and shortened. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor, Military. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Simon Cornish, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Richard Stanford, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Golden yellow topaz (1400 gp). Moonstone (30 gp).


Social Check DCs


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Gerald Carlyle, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Aldous Springfield, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Sapphire pendant on gold chain (2200 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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