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NPC Generator

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Advanced [show]


Justin Wakefield, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue feathered hat and blue clothes. His whole body is exceptionally muscular. His white hair is singed and shortened. His eyes are gray and catlike.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: He was born on a small isolated farm. Justin was born on a far western mountains where he grew up under the tutelage of his father, an expert Locksmith. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Justin Wakefield, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. 1 Small steel mirror. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Preston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His broad hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with painting.

History: He was born in a small island village. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Gunter Preston, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. With a patchy brown beard and wild brown hair. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and further expansion of business

Bonds: Job, Adventurer, Military, Family. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Trym Ashton, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp.


Social Check DCs


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He likes to wear yellow tank tops with brown pants, and his gloved hand is found clutching a flail. He has styled his red hair well, parting it to the right. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Fidget, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). Silver chalice with lapis lazuli gems (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy grey pantaloons and a tan scarf. His black hair is still thick. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Wymar hails from a village terrorized by goblins. He married young, but lost his spouse to goblins. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Impeccable. Flaws: Impulsive, Depressed. Bonds: Enemies, Has a crush. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Wymar Nibley, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 19000 sp.


Social Check DCs

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