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NPC Generator

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Advanced [show]


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Merchant, but he got bored and became a Servant. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he's in love

Flaws: Hedonist. Bonds: Adventurer, Religious, Job, Has a crush. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Camden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Tim Birkenhead, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Solomon Garfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean blue cloak covering his clean studded leather. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Merchant.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Solomon Garfield, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


William Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his chestnut hair well, parting it to the right. This gray eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: When he was but 6 years old his parents immigrated from the north. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Wants to raise his children well; and expand his business

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Immigrant. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

William Soames, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp.


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Gunter Braxton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)5 (-3)
Skills Intimidation -1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Black pearl (900 gp). Violet garnet (900 gp).


Social Check DCs

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